• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    17,305/33,742
    16,437
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    4,550/4,550
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    46 %
    1,059/2,295
    1,236
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-E
    Mk V-E Crit Damage Transmitter
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +350Health (1)
    +434Protection (1)
    +6Defense (1)
    +1.53%Defense (1)
    15-E
    Mk V-E Crit Damage Receiver
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +807Protection (1)
    +422Health (1)
    +1.05%Health (1)
    +9Defense (1)
    15-E
    Mk V-E Crit Damage Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.93%Health (1)
    +1.56%Critical Chance (1)
    +1.38%Tenacity (1)
    +1.15%Potency (1)
    15-E
    Mk IV-E Crit Damage Holo-Array
    15-E
    Primary Stats
    +16%Protection
    Secondary Stats
    +1.06%Defense (1)
    +491Protection (1)
    +1.26%Tenacity (1)
    +34Offense (1)
    15-D
    Mk V-D Health Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.55%Defense (2)
    +385Health (1)
    +2.14%Potency (1)
    +2.25%Critical Chance (1)
    15-D
    Mk V-D Speed Multiplexer
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +639Health (2)
    +0.41%Offense (1)
    +0.85%Defense (1)
    +0.73%Health (1)
  • Gear Needed

    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Royal Guard
    1
  • 17305
    Power
  • Primary Attributes
    Strength (STR) 1,244
    Agility (AGI) 629
    Tactics (TAC) 575
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 30,370(2,548)
    Protection 64,987(31,070)
    Speed 110
    Critical Damage 180%(30%)
    Potency 41.29%(3.29%)
    Tenacity 40.64%(2.64%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,528(181)
    Physical Critical Chance 26.36%(3.82%)
    Armor Penetration 34
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.6%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,650(129)
    Special Critical Chance 14.23%(3.81%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 26.3%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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