• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    21,826/91,700
    69,874
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    7 %
    1,984/28,130
    26,146
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    35 %
    19,841/56,261
    36,420
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    13,227/37,507
    24,280
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    3,293/8,315
    5,022
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21826
  • Primary Attributes
    Strength (STR) 575
    Agility (AGI) 287
    Tactics (TAC) 287
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 44,318(33,968)
    Protection 33,968(33,968)
    Speed 159(32)
    Critical Damage 150%
    Potency 21.98%(21.98%)
    Tenacity 36.98%(21.98%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,377(2,572)
    Physical Critical Chance 14.75%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 45.6%(20.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 39.4%(31%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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