• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    37,800/101,394
    63,594
    Level
    100 %
    1,976/1,976
    Star Influence
    35 %
    10,920/30,839
    19,919
    Ability Levels
    44 %
    3,066/6,903
    3,837
    Crew
    35 %
    21,839/61,678
    39,838
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    41 %
    14,185/34,527
    20,342
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    54 %
    1,260/2,295
    1,035
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    9,838/33,742
    23,904
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    33 %
    1,547/4,550
    3,003
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    32 %
    750/2,295
    1,545
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,376/34,527
    22,151
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    37800
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 71,115(43,773)
    Protection 29,182(29,182)
    Speed 120(34)
    Critical Damage 150%
    Potency 28.65%(28.65%)
    Tenacity 43.65%(28.65%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,462(4,336)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.7%(4.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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