• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    22,956/101,394
    78,438
    Level
    3 %
    65/1,976
    1,911
    Star Influence
    14 %
    4,466/30,839
    26,373
    Ability Levels
    8 %
    561/6,903
    6,342
    Crew
    28 %
    17,864/61,678
    43,813
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    44 %
    15,487/34,527
    19,040
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    53 %
    1,217/2,295
    1,079
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    16 %
    5,533/33,742
    28,209
    Level
    3 %
    74/1,976
    1,902
    Stars
    100 %
    4,655/4,655
    Ability Levels
    2 %
    126/4,550
    4,424
    Gear Pieces
    9 %
    680/7,515
    6,836
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,733/34,527
    21,794
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    36 %
    1,944/5,334
    3,390
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    22956
  • Primary Attributes
    Strength (STR) 794
    Agility (AGI) 454
    Tactics (TAC) 454
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 43,737(29,445)
    Protection 19,630(19,630)
    Speed 109(23)
    Critical Damage 150%
    Potency 19.27%(19.27%)
    Tenacity 34.27%(19.27%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,027(2,916)
    Physical Critical Chance 17.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,089
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.6%(4.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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