• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,369/34,527
    19,158
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +45Offense (1)
    +1.98%Defense (2)
    +4.99%Critical Chance (3)
    +3.5%Potency (2)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +1.29%Protection (1)
    +1049Health (3)
    +4.37%Defense (3)
    +4Speed (1)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +427Health (1)
    +2018Protection (3)
    +3.79%Tenacity (2)
    +1.85%Health (2)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +36Offense (1)
    +1.37%Health (2)
    +1992Protection (3)
    +2.9%Potency (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.47%Defense (1)
    +960Protection (2)
    +1.87%Health (2)
    +11Speed (3)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +32Offense (1)
    +779Health (3)
    +5.7%Protection (3)
    +5Speed (1)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 15369
    Power
  • Primary Attributes
    Strength (STR) 949
    Agility (AGI) 590
    Tactics (TAC) 584
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 24,549(5,177)
    Protection 41,506(13,507)
    Speed 172(33)
    Critical Damage 150%
    Potency 9.4%(6.4%)
    Tenacity 34.8%(3.79%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,774(382)
    Physical Critical Chance 36.11%(4.99%)
    Armor Penetration 48
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.2%(5%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,724(282)
    Special Critical Chance 14.99%(4.99%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.1%(3.3%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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