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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    58 %
    53,228/90,798
    37,570
    Level
    100 %
    1,976/1,976
    Star Influence
    54 %
    14,783/27,307
    12,523
    Ability Levels
    100 %
    6,903/6,903
    Crew
    54 %
    29,567/54,613
    25,046
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    56 %
    16,554/29,347
    12,793
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    80 %
    1,533/1,899
    366
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    51 %
    16,794/32,328
    15,534
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    73 %
    1,397/1,899
    503
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    54 %
    15,930/29,347
    13,417
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    68 %
    1,305/1,899
    594
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    53228
  • Primary Attributes
    Strength 869
    Agility 869
    Tactics 1519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 73256(57614)
    Protection 38409(38409)
    Speed 133(47)
    Critical Damage 150%
    Potency 37.37%(37.37%)
    Tenacity 52.37%(37.37%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 5536(3410)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.07%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 19170(15525)
    Special Critical Chance 24.92%(14.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.89%(2.65%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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