• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    17,764/34,527
    16,763
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    62 %
    1,442/2,295
    854
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +418Health (1)
    +28Offense (1)
    +1.03%Health (1)
    +4.53%Critical Chance (3)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +1.35%Defense (1)
    +2%Health (3)
    +2.1%Potency (1)
    +972Protection (2)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.27%Health (3)
    +3.67%Protection (2)
    +2.16%Critical Chance (1)
    +42Offense (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +89Offense (2)
    +2.17%Potency (1)
    +0.75%Offense (2)
    +0.6%Health (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4.25%Critical Chance (3)
    +553Health (2)
    +2.09%Health (2)
    +5Defense (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1.74%Critical Chance (1)
    +1.84%Health (2)
    +5Defense (1)
    +64Offense (2)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 17764
    Power
  • Primary Attributes
    Strength (STR) 985
    Agility (AGI) 590
    Tactics (TAC) 584
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 29,266(8,946)
    Protection 43,158(15,159)
    Speed 175(30)
    Critical Damage 150%
    Potency 7.27%(4.27%)
    Tenacity 56%(24%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,721(378)
    Physical Critical Chance 43.79%(12.67%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.7%(3.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,760(318)
    Special Critical Chance 22.67%(12.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.1%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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