• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    7,173/34,527
    27,354
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    25 %
    596/2,295
    1,700
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-C
    Mk V-C Crit Damage Transmitter
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.93%Critical Chance (1)
    +2.15%Tenacity (1)
    1-A
    Mk V-A Crit Damage Receiver
    1-A
    Primary Stats
    +4Speed
    Secondary Stats
    +503Protection (1)
    +0.88%Defense (1)
    +0.68%Health (1)
    +8Defense (1)
    12-B
    Mk V-B Crit Damage Processor
    12-B
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +3Speed (1)
    +2.24%Potency (1)
    +21Defense (3)
    +0.68%Offense (2)
    15-C
    Mk V-C Crit Chance Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.05%Defense (1)
    +579Health (2)
    +0.49%Offense (1)
    +51Offense (2)
    1-D
    Mk V-D Crit Chance Data-Bus
    1-D
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +42Offense (1)
    12-A
    Mk V-A Crit Damage Multiplexer
    12-A
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +1861Protection (3)
    +11Speed (2)
    +2.95%Protection (2)
    +0.51%Offense (1)
  • Gear Needed

    Mk 4 Chiewab Hypo SyringeMk IV
    1
    Mk 4 Merr-Sonn Thermal DetonatorMk IV
    1
    Mk 5 SoroSuub KeypadMk V
    2
    Mk 3 Chedak ComlinkMk III
    2
    Mk 3 Czerka Stun CuffsMk III
    3
    Mk 5 CEC Fusion FurnaceMk V
    3
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 7173
    Power
  • Primary Attributes
    Strength (STR) 412
    Agility (AGI) 661
    Tactics (TAC) 348
    Strength Growth (STR) 4.1
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 8,473(632)
    Protection 10,615(2,790)
    Speed 112(18)
    Critical Damage 201%(51%)
    Potency 2.24%(2.24%)
    Tenacity 18.14%(2.14%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,538(125)
    Physical Critical Chance 40.68%(5.93%)
    Armor Penetration 5
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.1%(5.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 947(112)
    Special Critical Chance 15.93%(5.93%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.2%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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