• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    28,372/104,783
    76,411
    Level
    70 %
    1,388/1,976
    588
    Star Influence
    26 %
    8,629/31,968
    23,339
    Ability Levels
    15 %
    1,098/6,903
    5,805
    Crew
    26 %
    17,258/63,937
    46,679
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,319/34,527
    26,208
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    4 %
    114/2,295
    2,181
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    8,149/34,527
    26,378
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    12,295/37,507
    25,212
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    6 %
    554/8,315
    7,761
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    1 %
    45/2,295
    2,250
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28372
  • Primary Attributes
    Strength (STR) 822
    Agility (AGI) 822
    Tactics (TAC) 1,437
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 49,118(34,322)
    Protection 22,881(22,881)
    Speed 114(28)
    Critical Damage 150%
    Potency 22.26%(22.26%)
    Tenacity 37.26%(22.26%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,042(2,031)
    Physical Critical Chance 23.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,696(9,248)
    Special Critical Chance 18.88%(8.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(1.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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