• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    37,337/100,125
    62,788
    Level
    49 %
    977/1,976
    999
    Star Influence
    23 %
    7,061/30,416
    23,354
    Ability Levels
    15 %
    1,056/6,903
    5,847
    Crew
    46 %
    28,244/60,831
    32,587
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    73 %
    23,724/32,331
    8,607
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    82 %
    1,887/2,295
    408
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    6 %
    2,167/34,527
    32,360
    Level
    14 %
    281/1,976
    1,695
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    11 %
    588/5,334
    4,746
    Gear Pieces
    8 %
    624/7,515
    6,891
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,915/34,527
    20,612
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    42 %
    972/2,295
    1,323
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    37337
  • Primary Attributes
    Strength (STR) 721
    Agility (AGI) 1,450
    Tactics (TAC) 721
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 53,800(40,822)
    Protection 13,607(13,607)
    Speed 147(33)
    Critical Damage 150%
    Potency 23.69%(23.69%)
    Tenacity 38.69%(23.69%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,937(4,908)
    Physical Critical Chance 35.33%(1.17%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,730
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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