• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    32,555/102,101
    69,546
    Level
    52 %
    1,028/1,976
    948
    Star Influence
    19 %
    6,120/31,074
    24,955
    Ability Levels
    13 %
    930/6,903
    5,973
    Crew
    39 %
    24,479/62,149
    37,670
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    30 %
    10,573/34,527
    23,954
    Level
    60 %
    1,194/1,976
    782
    Stars
    100 %
    4,655/4,655
    Ability Levels
    36 %
    1,944/5,334
    3,390
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    15 %
    360/2,295
    1,935
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    10,768/34,527
    23,759
    Level
    63 %
    1,256/1,976
    720
    Stars
    100 %
    4,655/4,655
    Ability Levels
    38 %
    2,033/5,334
    3,302
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    17 %
    405/2,295
    1,890
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,657/34,527
    21,870
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    45 %
    2,420/5,334
    2,915
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    39 %
    900/2,295
    1,395
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    32555
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 1,463
    Tactics (TAC) 727
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 51,066(37,980)
    Protection 12,660(12,660)
    Speed 137(29)
    Critical Damage 150%
    Potency 22.04%(22.04%)
    Tenacity 37.04%(22.04%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,614(4,566)
    Physical Critical Chance 35.46%(1.08%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,744
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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