• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,321/34,527
    16,206
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    63 %
    1,467/2,295
    828
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Crit Damage Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4Speed (1)
    +1.86%Potency (1)
    +1.8%Protection (1)
    +1.65%Health (2)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +1.73%Protection (1)
    +3%Potency (2)
    +285Health (1)
    +0.3%Offense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.47%Health (2)
    +1.7%Protection (1)
    +11Speed (2)
    +4.53%Potency (3)
    15-B
    Mk V-B Potency Holo-Array
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +41Offense (1)
    +0.73%Offense (2)
    +22Defense (3)
    +1.84%Tenacity (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1040Protection (2)
    +5Defense (1)
    +3.14%Tenacity (2)
    +101Offense (3)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.83%Tenacity (2)
    +13Speed (3)
    +12Defense (2)
    +249Health (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18321
    Power
  • Primary Attributes
    Strength (STR) 689
    Agility (AGI) 876
    Tactics (TAC) 628
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 15,963(981)
    Protection 24,165(6,199)
    Speed 217(58)
    Critical Damage 180%(30%)
    Potency 65.39%(24.39%)
    Tenacity 39.8%(8.8%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,398(272)
    Physical Critical Chance 37.33%
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31%(8.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,838(249)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.1%(7.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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