• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    42,997/105,339
    62,342
    Level
    100 %
    1,976/1,976
    Star Influence
    37 %
    12,011/32,415
    20,404
    Ability Levels
    81 %
    4,989/6,119
    1,130
    Crew
    37 %
    24,022/64,831
    40,809
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    9,369/37,507
    28,138
    Level
    26 %
    528/1,976
    1,448
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    1,511/8,315
    6,804
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    62 %
    1,434/2,295
    861
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    50 %
    17,322/34,527
    17,205
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    58 %
    1,353/2,295
    942
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    42997
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 69,180(41,838)
    Protection 27,892(27,892)
    Speed 152(35)
    Critical Damage 150%
    Potency 27.39%(27.39%)
    Tenacity 42.39%(27.39%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,270(4,144)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.5%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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