• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,519/34,527
    16,008
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +61Offense (2)
    +13Speed (3)
    +3.52%Protection (2)
    +1.17%Defense (1)
    15-C
    Mk V-C Potency Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +4.77%Critical Chance (3)
    +1.76%Protection (1)
    +0.9%Defense (1)
    +254Health (1)
    15-B
    Mk V-B Potency Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +4.77%Potency (3)
    +414Health (1)
    +2.09%Protection (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +417Health (1)
    +9Speed (2)
    +5.61%Tenacity (3)
    +5Defense (1)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +13Speed (3)
    +17Defense (3)
    +0.44%Offense (1)
    +1.94%Tenacity (1)
    15-C
    Mk V-C Potency Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +3.76%Critical Chance (2)
    +3.94%Protection (2)
    +3Speed (1)
    +1.49%Defense (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18519
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 19,238(3,572)
    Protection 27,268(2,769)
    Speed 235(76)
    Critical Damage 186%(36%)
    Potency 99.77%(58.77%)
    Tenacity 38.55%(7.55%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,324(195)
    Physical Critical Chance 45.9%(8.53%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,755(161)
    Special Critical Chance 18.53%(8.53%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.9%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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