• Galactic Power Breakdown

    cur / max
    diff
    Overall
    12 %
    12,962/102,101
    89,139
    Level
    100 %
    1,976/1,976
    Star Influence
    3 %
    1,228/31,074
    29,846
    Ability Levels
    22 %
    1,574/6,903
    5,330
    Crew
    13 %
    8,186/62,149
    53,963
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    11 %
    3,853/34,527
    30,674
    Level
    19 %
    386/1,976
    1,590
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    13 %
    701/5,334
    4,634
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    4,926/34,527
    29,601
    Level
    36 %
    722/1,976
    1,254
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    14 %
    767/5,334
    4,568
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    5/2,295
    2,291
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    4,864/34,527
    29,663
    Level
    36 %
    722/1,976
    1,254
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    13 %
    701/5,334
    4,634
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    12962
  • Primary Attributes
    Strength (STR) 850
    Agility (AGI) 1,557
    Tactics (TAC) 850
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 40,653(25,353)
    Protection 9,580(9,580)
    Speed 112(12)
    Critical Damage 150%
    Potency 24.59%(24.59%)
    Tenacity 39.59%(24.59%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,636(4,457)
    Physical Critical Chance 35.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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