• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    33,650/102,101
    68,451
    Level
    95 %
    1,878/1,976
    98
    Star Influence
    32 %
    10,103/31,074
    20,971
    Ability Levels
    21 %
    1,463/6,903
    5,441
    Crew
    32 %
    20,207/62,149
    41,942
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    9,181/34,527
    25,346
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    11 %
    635/5,334
    4,700
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    32 %
    750/2,295
    1,545
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,241/34,527
    22,286
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    43 %
    2,307/5,334
    3,027
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    10 %
    233/2,295
    2,063
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,480/34,527
    21,047
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    36 %
    1,943/5,334
    3,392
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    39 %
    903/2,295
    1,392
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33650
  • Primary Attributes
    Strength (STR) 801
    Agility (AGI) 1,613
    Tactics (TAC) 801
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 60,937(46,519)
    Protection 15,506(15,506)
    Speed 144(36)
    Critical Damage 150%
    Potency 26.99%(26.99%)
    Tenacity 41.99%(26.99%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,851(5,593)
    Physical Critical Chance 38.21%(1.33%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,922
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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