• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    9,755/97,009
    87,254
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    1 %
    464/29,638
    29,174
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    15 %
    9,289/59,277
    49,988
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    30 %
    9,436/31,336
    21,900
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    38 %
    828/2,144
    1,316
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    3 %
    1,057/34,527
    33,470
    Level
    0 %
    3/1,976
    1,973
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    42/7,515
    7,473
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    9755
  • Primary Attributes
    Strength (STR) 481
    Agility (AGI) 381
    Tactics (TAC) 287
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 17,393(8,735)
    Protection 6,517(6,517)
    Speed 98(8)
    Critical Damage 150%
    Potency 12.51%(12.51%)
    Tenacity 27.51%(12.51%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,670(997)
    Physical Critical Chance 16.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.2%(7.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.2%(14.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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