• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    33,629/104,783
    71,154
    Level
    100 %
    1,976/1,976
    Star Influence
    30 %
    9,879/31,968
    22,089
    Ability Levels
    29 %
    2,018/6,903
    4,886
    Crew
    30 %
    19,758/63,937
    44,179
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    55 %
    19,032/34,527
    15,495
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    80 %
    4,317/5,334
    1,017
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    79 %
    1,830/2,295
    465
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    10,468/37,507
    27,039
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    36 %
    3,026/8,315
    5,289
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    55 %
    1,284/2,295
    1,011
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    9,861/34,527
    24,666
    Level
    38 %
    759/1,976
    1,217
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    879/5,334
    4,455
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    50 %
    1,148/2,295
    1,148
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33629
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 54,759(39,117)
    Protection 26,078(26,078)
    Speed 118(32)
    Critical Damage 150%
    Potency 25.37%(25.37%)
    Tenacity 40.37%(25.37%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,441(2,315)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,186(10,541)
    Special Critical Chance 20.12%(10.12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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