• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    51,138/104,783
    53,645
    Level
    100 %
    1,976/1,976
    Star Influence
    44 %
    14,294/31,968
    17,675
    Ability Levels
    91 %
    6,282/6,903
    621
    Crew
    44 %
    28,587/63,937
    35,350
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    27 %
    9,651/34,527
    24,876
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    19 %
    1,047/5,334
    4,287
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    34 %
    789/2,295
    1,506
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    50 %
    18,880/37,507
    18,627
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    97 %
    7,305/7,515
    210
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    55 %
    19,114/34,527
    15,413
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    77 %
    5,859/7,515
    1,656
    Mods
    56 %
    1,292/2,295
    1,004
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    51138
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 68,894(53,252)
    Protection 35,501(35,501)
    Speed 130(44)
    Critical Damage 150%
    Potency 34.54%(34.54%)
    Tenacity 49.54%(34.54%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,278(3,152)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 17,994(14,349)
    Special Critical Chance 23.79%(13.79%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.7%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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