• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    33,240/101,394
    68,154
    Level
    90 %
    1,785/1,976
    191
    Star Influence
    12 %
    3,889/30,839
    26,949
    Ability Levels
    23 %
    1,637/6,903
    5,267
    Crew
    42 %
    25,930/61,678
    35,748
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    59 %
    20,653/34,527
    13,874
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    87 %
    2,015/2,295
    281
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,822/34,527
    26,705
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    692/5,334
    4,643
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,175/33,742
    28,567
    Level
    21 %
    429/1,976
    1,547
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    9 %
    425/4,550
    4,125
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33240
  • Primary Attributes
    Strength (STR) 1,496
    Agility (AGI) 856
    Tactics (TAC) 856
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 56,037(29,109)
    Protection 19,406(19,406)
    Speed 108(22)
    Critical Damage 150%
    Potency 19.05%(19.05%)
    Tenacity 34.05%(19.05%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,977(2,883)
    Physical Critical Chance 24.25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,054
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.3%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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