• Galactic Power Breakdown

    cur / max
    diff
    Overall
    65 %
    66,202/101,394
    35,192
    Level
    100 %
    1,976/1,976
    Star Influence
    53 %
    16,410/30,839
    14,428
    Ability Levels
    13 %
    930/6,903
    5,973
    Crew
    76 %
    46,887/61,678
    14,791
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    69 %
    23,875/34,527
    10,652
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    88 %
    4,704/5,334
    630
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    20 %
    473/2,295
    1,823
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    72 %
    25,020/34,527
    9,507
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    26 %
    608/2,295
    1,688
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    63 %
    21,435/33,742
    12,307
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    44 %
    1,013/2,295
    1,283
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
  • Power
    66202
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 88,246(60,904)
    Protection 40,602(40,602)
    Speed 133(47)
    Critical Damage 150%
    Potency 39.86%(39.86%)
    Tenacity 54.86%(39.86%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,158(6,032)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.2%(5.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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