• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    14,853/31,546
    16,693
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Speed Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4Speed (1)
    +936Health (3)
    +1.82%Tenacity (1)
    +3.03%Critical Chance (2)
    15-C
    Mk V-C Speed Receiver
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +31Offense (1)
    +1.28%Potency (1)
    +12Speed (3)
    +7Defense (1)
    15-B
    Mk V-B Speed Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.38%Protection (2)
    +3.15%Potency (2)
    +1.49%Tenacity (1)
    +64Offense (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1442Protection (3)
    +11Speed (2)
    +603Health (2)
    +1.98%Potency (1)
    15-B
    Mk V-B Speed Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.73%Offense (2)
    +1.76%Protection (1)
    +5.27%Tenacity (3)
    +270Health (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +676Health (2)
    +7Speed (2)
    +1238Protection (2)
    +4.12%Critical Chance (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 14853
    Power
  • Primary Attributes
    Strength (STR) 1,148
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 31,374(6,402)
    Protection 38,915(15,097)
    Speed 162(45)
    Critical Damage 150%
    Potency 53.41%(6.41%)
    Tenacity 34.58%(8.58%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,329(343)
    Physical Critical Chance 28.15%(7.15%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.2%(2.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,025(309)
    Special Critical Chance 17.57%(7.15%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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