• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    14,998/34,527
    19,529
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    31 %
    728/2,295
    1,568
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-E
    Mk V-E Crit Damage Transmitter
    1-E
    Primary Stats
    +0.63%Offense
    Secondary Stats
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2367Protection (4)
    +1.87%Health (2)
    +4Speed (1)
    +2.14%Protection (1)
    15-E
    Mk V-E Crit Damage Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +29Offense (1)
    +1.52%Tenacity (1)
    +1.24%Potency (1)
    +1.24%Critical Chance (1)
    1-A
    Mk V-A Crit Chance Holo-Array
    1-A
    Primary Stats
    +1.5%Critical Chance
    Secondary Stats
    +1.11%Health (1)
    +1.14%Protection (1)
    +1.35%Tenacity (1)
    +667Protection (1)
    1-A
    Mk V-A Crit Damage Data-Bus
    1-A
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +1.85%Critical Chance (1)
    +6Defense (1)
    +1.04%Health (1)
    +240Health (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.12%Critical Chance (3)
    +278Health (1)
    +1.61%Health (2)
    +3.83%Potency (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 14998
    Power
  • Primary Attributes
    Strength (STR) 594
    Agility (AGI) 984
    Tactics (TAC) 470
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 12,261(1,144)
    Protection 21,244(4,029)
    Speed 98(4)
    Critical Damage 165%(15%)
    Potency 5.08%(5.08%)
    Tenacity 20.87%(2.87%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,803(316)
    Physical Critical Chance 59.71%(12.71%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.8%(2.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,296(168)
    Special Critical Chance 22.71%(12.71%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.6%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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