• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    10,672/104,783
    94,111
    Level
    28 %
    557/1,976
    1,419
    Star Influence
    10 %
    3,307/31,968
    28,661
    Ability Levels
    2 %
    195/6,903
    6,708
    Crew
    10 %
    6,614/63,937
    57,322
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    9 %
    3,141/34,527
    31,386
    Level
    19 %
    386/1,976
    1,590
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    18 %
    6,358/34,527
    28,169
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    33 %
    765/2,295
    1,530
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    6 %
    2,458/37,507
    35,049
    Level
    19 %
    386/1,976
    1,590
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    3 %
    293/8,315
    8,022
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    10672
  • Primary Attributes
    Strength (STR) 702
    Agility (AGI) 702
    Tactics (TAC) 1,227
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 26,851(14,215)
    Protection 9,476(9,476)
    Speed 97(11)
    Critical Damage 150%
    Potency 9.22%(9.22%)
    Tenacity 24.22%(9.22%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,558(841)
    Physical Critical Chance 21.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 6,774(3,830)
    Special Critical Chance 13.67%(3.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.7%(0.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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