• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    31,047/100,125
    69,078
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    31 %
    9,510/30,416
    20,906
    Ability Levels
    19 %
    1,323/6,903
    5,580
    Crew
    31 %
    19,020/60,831
    41,811
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    43 %
    15,094/34,527
    19,433
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    11 %
    272/2,295
    2,024
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    16 %
    5,830/34,527
    28,697
    Level
    19 %
    386/1,976
    1,590
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    23 %
    537/2,295
    1,758
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    42 %
    13,842/32,331
    18,489
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    40 %
    924/2,295
    1,371
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31047
  • Primary Attributes
    Strength (STR) 746
    Agility (AGI) 1,500
    Tactics (TAC) 746
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 55,251(41,823)
    Protection 13,941(13,941)
    Speed 148(34)
    Critical Damage 150%
    Potency 24.27%(24.27%)
    Tenacity 39.27%(24.27%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,129(5,029)
    Physical Critical Chance 36.21%(1.21%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,790
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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