• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    29,621/102,101
    72,480
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    5,237/31,074
    25,838
    Ability Levels
    21 %
    1,463/6,903
    5,441
    Crew
    33 %
    20,947/62,149
    41,202
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,445/34,527
    23,082
    Level
    66 %
    1,320/1,976
    656
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    27 %
    630/2,295
    1,665
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    12,066/34,527
    22,461
    Level
    70 %
    1,388/1,976
    588
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    46 %
    1,062/2,295
    1,233
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,400/34,527
    23,127
    Level
    63 %
    1,256/1,976
    720
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    33 %
    771/2,295
    1,524
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29621
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 53,522(38,978)
    Protection 12,992(12,992)
    Speed 138(30)
    Critical Damage 150%
    Potency 22.62%(22.62%)
    Tenacity 37.62%(22.62%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,962(4,687)
    Physical Critical Chance 38.21%(1.12%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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