• Galactic Power Breakdown

    cur / max
    diff
    Overall
    13 %
    13,854/104,783
    90,929
    Level
    40 %
    798/1,976
    1,178
    Star Influence
    13 %
    4,241/31,968
    27,728
    Ability Levels
    4 %
    335/6,903
    6,569
    Crew
    13 %
    8,481/63,937
    55,456
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,475/34,527
    26,052
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    49 %
    1,131/2,295
    1,164
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    12 %
    4,675/37,507
    32,832
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    5 %
    488/8,315
    7,827
    Gear Pieces
    18 %
    1,410/7,515
    6,105
    Mods
    40 %
    930/2,295
    1,365
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    10 %
    3,655/34,527
    30,872
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    39 %
    905/2,295
    1,391
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    13854
  • Primary Attributes
    Strength (STR) 748
    Agility (AGI) 748
    Tactics (TAC) 1,308
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 29,547(16,083)
    Protection 10,722(10,722)
    Speed 99(13)
    Critical Damage 150%
    Potency 10.43%(10.43%)
    Tenacity 25.43%(10.43%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,783(952)
    Physical Critical Chance 22.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 7,473(4,334)
    Special Critical Chance 14.17%(4.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.9%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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