• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    16,594/39,703
    23,109
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    31 %
    3,293/10,511
    7,218
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +84Offense (2)
    +15Defense (2)
    +3.06%Protection (2)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +408Health (1)
    +2.08%Potency (1)
    +0.95%Offense (2)
    +7.32%Protection (4)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +745Protection (1)
    +1.31%Health (2)
    +13Speed (3)
    +2.51%Tenacity (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1450Protection (2)
    +24Offense (1)
    +10Speed (2)
    +5.27%Tenacity (3)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +463Protection (1)
    +1.7%Health (2)
    +596Health (2)
    +10Speed (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.27%Offense (3)
    +2.91%Defense (2)
    +9Speed (2)
    +702Protection (1)
  • Gear Needed

    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 4 Zaltin Bacta GelMk IV
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Maul
    1
  • 16594
    Power
  • Primary Attributes
    Strength (STR) 929
    Agility (AGI) 700
    Tactics (TAC) 650
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 5.5
    Mastery 0
  • General
    Health 21,581(1,606)
    Protection 66,015(31,375)
    Speed 250(81)
    Critical Damage 150%
    Potency 37.08%(2.08%)
    Tenacity 50.78%(7.78%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,599(575)
    Physical Critical Chance 44.92%(8%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.7%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,269(513)
    Special Critical Chance 18%(8%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 13%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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