• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    33,428/100,125
    66,697
    Level
    100 %
    1,976/1,976
    Star Influence
    31 %
    9,538/30,416
    20,877
    Ability Levels
    41 %
    2,838/6,903
    4,065
    Crew
    31 %
    19,077/60,831
    41,754
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    44 %
    15,286/34,527
    19,241
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    44 %
    1,016/2,295
    1,280
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    43 %
    13,903/32,331
    18,428
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    93 %
    2,928/3,138
    210
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    33 %
    768/2,295
    1,527
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    9 %
    3,399/34,527
    31,128
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    10 %
    791/7,515
    6,725
    Mods
    38 %
    878/2,295
    1,418
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33428
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 57,632(43,088)
    Protection 14,362(14,362)
    Speed 149(35)
    Critical Damage 150%
    Potency 25%(25%)
    Tenacity 40%(25%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,456(5,181)
    Physical Critical Chance 38.29%(1.21%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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