• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    23,689/104,783
    81,094
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    23 %
    7,627/31,968
    24,342
    Ability Levels
    6 %
    482/6,903
    6,422
    Crew
    23 %
    15,253/63,937
    48,683
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    14 %
    4,920/34,527
    29,607
    Level
    13 %
    266/1,976
    1,710
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    4,950/34,527
    29,577
    Level
    14 %
    296/1,976
    1,680
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    15,552/37,507
    21,955
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23689
  • Primary Attributes
    Strength (STR) 635
    Agility (AGI) 635
    Tactics (TAC) 1,110
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 41,576(30,146)
    Protection 20,097(20,097)
    Speed 111(25)
    Critical Damage 150%
    Potency 19.55%(19.55%)
    Tenacity 34.55%(19.55%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,338(1,784)
    Physical Critical Chance 20.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,787(8,123)
    Special Critical Chance 17.79%(7.79%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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