• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    12,178/34,317
    22,139
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,944/5,124
    3,180
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    19 %
    455/2,295
    1,841
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Offense Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.65%Health (1)
    +2.24%Tenacity (1)
    +5.65%Potency (3)
    +1.7%Defense (1)
    1-C
    Mk V-C Offense Processor
    1-C
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +1.99%Tenacity (1)
    +503Protection (1)
    1-A
    Mk V-A Offense Holo-Array
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +34Offense (1)
    +0.83%Health (1)
    +1.45%Tenacity (1)
    +1.3%Potency (1)
    15-C
    Mk V-C Crit Chance Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +957Protection (2)
    +3.03%Tenacity (2)
    +1.47%Defense (1)
    +0.37%Offense (1)
    1-B
    Mk V-B Offense Multiplexer
    1-B
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.28%Defense (1)
    +7Defense (1)
    +32Offense (1)
  • Gear Needed

    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 7 Nubian Security ScannerMk VII
    2
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 12178
    Power
  • Primary Attributes
    Strength (STR) 915
    Agility (AGI) 593
    Tactics (TAC) 550
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 19,028(1,303)
    Protection 21,362(1,460)
    Speed 132
    Critical Damage 150%
    Potency 9.95%(6.95%)
    Tenacity 34.71%(8.71%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,496(383)
    Physical Critical Chance 27.83%
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.3%(1.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,584(264)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.1%(1.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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