• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,295/34,527
    16,232
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    62 %
    1,442/2,295
    854
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.38%Critical Chance (1)
    +2.6%Potency (2)
    +9Speed (2)
    +2.56%Protection (2)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1.79%Protection (1)
    +1.68%Health (2)
    +64Offense (2)
    +9Defense (1)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.77%Health (1)
    +1.4%Tenacity (1)
    +2245Protection (3)
    +9Speed (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1231Health (4)
    +0.43%Offense (1)
    +1.64%Potency (1)
    +10Speed (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.55%Health (2)
    +8Speed (2)
    +0.91%Defense (1)
    +5Defense (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +677Protection (1)
    +10Speed (2)
    +1.01%Defense (1)
    +2.55%Protection (2)
  • Gear Needed

    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 18295
    Power
  • Primary Attributes
    Strength (STR) 990
    Agility (AGI) 595
    Tactics (TAC) 589
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 28,776(8,066)
    Protection 46,009(18,010)
    Speed 227(76)
    Critical Damage 150%
    Potency 41.24%(28.24%)
    Tenacity 34.4%(1.4%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,662(212)
    Physical Critical Chance 32.59%(1.38%)
    Armor Penetration 53
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.3%(3.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,609(155)
    Special Critical Chance 11.38%(1.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.2%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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