• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,337/34,527
    16,190
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    56 %
    1,307/2,295
    989
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +699Protection (1)
    +355Health (1)
    +1.55%Health (2)
    15-C
    Mk V-C Crit Chance Receiver
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5Speed (1)
    +1.68%Health (2)
    +71Offense (2)
    +282Health (1)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +537Protection (1)
    +2.21%Critical Chance (1)
    +1.05%Health (1)
    +3.66%Potency (2)
    15-D
    Mk V-D Crit Damage Holo-Array
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.81%Health (1)
    +1486Protection (2)
    +2.1%Potency (1)
    +0.37%Offense (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +107Offense (3)
    +6.19%Potency (3)
    +3Speed (1)
    +1.21%Critical Chance (1)
    15-E
    Mk V-E Crit Damage Multiplexer
    15-E
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3Speed (1)
    +371Health (1)
    +42Offense (1)
    +489Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 18337
    Power
  • Primary Attributes
    Strength (STR) 596
    Agility (AGI) 1,016
    Tactics (TAC) 472
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 14,039(2,886)
    Protection 26,687(3,211)
    Speed 113(19)
    Critical Damage 180%(30%)
    Potency 11.95%(11.95%)
    Tenacity 19%
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,159(537)
    Physical Critical Chance 60.2%(11.41%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.3%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,489(357)
    Special Critical Chance 21.41%(11.41%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.1%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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