• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    17,006/100,125
    83,119
    Level
    52 %
    1,028/1,976
    948
    Star Influence
    10 %
    3,102/30,416
    27,313
    Ability Levels
    6 %
    467/6,903
    6,437
    Crew
    20 %
    12,410/60,831
    48,421
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    8 %
    2,812/34,527
    31,715
    Level
    28 %
    557/1,976
    1,419
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    8/2,295
    2,288
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,648/34,527
    26,879
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    14 %
    767/5,334
    4,568
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,432/32,331
    24,899
    Level
    29 %
    587/1,976
    1,389
    Stars
    100 %
    4,655/4,655
    Ability Levels
    14 %
    456/3,138
    2,682
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    6 %
    158/2,295
    2,138
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    17006
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 1,463
    Tactics (TAC) 727
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 33,207(20,121)
    Protection 6,707(6,707)
    Speed 130(16)
    Critical Damage 150%
    Potency 11.68%(11.68%)
    Tenacity 26.68%(11.68%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,467(2,419)
    Physical Critical Chance 34.92%(0.54%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,744
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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