• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    33,090/104,783
    71,693
    Level
    100 %
    1,976/1,976
    Star Influence
    18 %
    5,908/31,968
    26,060
    Ability Levels
    22 %
    1,575/6,903
    5,328
    Crew
    36 %
    23,632/63,937
    40,305
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    11,385/34,527
    23,142
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    26 %
    1,403/5,334
    3,932
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    24 %
    567/2,295
    1,728
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    13,104/34,527
    21,423
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    41 %
    2,210/5,334
    3,125
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    36 %
    830/2,295
    1,466
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    9,259/37,507
    28,248
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    20 %
    1,679/8,315
    6,636
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    12 %
    282/2,295
    2,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33090
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 48,975(33,333)
    Protection 22,222(22,222)
    Speed 113(27)
    Critical Damage 150%
    Potency 21.62%(21.62%)
    Tenacity 36.62%(21.62%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,099(1,973)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,627(8,982)
    Special Critical Chance 18.62%(8.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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