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Ability Classes
Dispel Taunt
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    25,953/73,050
    47,097
    Level
    100 %
    1,976/1,976
    Star Influence
    34 %
    7,475/21,914
    14,438
    Ability Levels
    29 %
    1,553/5,334
    3,782
    Crew
    34 %
    14,951/43,827
    28,877
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    36 %
    10,555/29,218
    18,663
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    44 %
    1,290/2,928
    1,638
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    72 %
    1,374/1,899
    525
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    25953
  • Primary Attributes
    Strength 869
    Agility 1519
    Tactics 869
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 50778(35136)
    Protection 23424(23424)
    Speed 155(32)
    Critical Damage 150%
    Potency 22.8%(22.8%)
    Tenacity 37.8%(22.8%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 6258(4132)
    Physical Critical Chance 35.29%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.84%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.6%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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