Versatile Jedi Support with powerful Republic buffs and a targeted ally Taunt
Deal Physical damage to target enemy with a 70% chance to gain Protection Up (15%) for 2 turns.
Target Lock: Grant another random ally Protection Up (15%) for 2 turns.
Damage: 27,453 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.6 | |
2 | 50 |
+5% Damage
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1.68 |
3 | 60 |
+10% Damage
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1.84 |
4 | 68 |
+15% Protection Up Chance
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1.84 |
5 | 73 |
+5% Damage
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1.92 |
6 | 78 |
+10% Damage
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2.08 |
7 | 84 |
+15% Protection Up Chance
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2.08 |
8 | 85 |
+15% Damage
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2.32 |
All allies gain 40% Turn Meter. All Galactic Republic allies gain Health Up and Protection Recharge (45%) for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
+5% Turn Meter gain
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|
3 | 1 |
+5% Turn Meter gain
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|
4 | 1 |
+5% Protection recovery
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|
5 | 1 |
+5% Turn Meter gain
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|
6 | 1 |
+5% Protection recovery
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|
7 | 1 |
+5% Turn Meter gain
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|
8 | 1 |
+10% Protection recovery
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Dispel all debuffs on target ally and grant them Taunt and Protection Up (50%) for 2 turns. If target ally is Galactic Republic, grant them Critical Hit Immunity for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 50 |
+2% Protection
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|
3 | 60 |
+3% Protection
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|
4 | 70 |
+2% Protection
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|
5 | 75 |
+3% Protection
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|
6 | 80 |
+10% Protection
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|
7 | 85 |
+10% Protection
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|
8 | 85 |
If target ally is Republic, grant them Critical Hit Immunity for 2 turns
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Enter Battle: Dispel all debuffs from all allies and they recover 40% Health and 40% Protection.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 75 |
+20% Health Recovery and +20% Protection Recovery
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|
3 | 85 |
Dispel all debuffs from all allies
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Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: BLADEOFDORIN