• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    40,038/100,125
    60,087
    Level
    100 %
    1,976/1,976
    Star Influence
    35 %
    10,914/30,416
    19,501
    Ability Levels
    77 %
    5,321/6,903
    1,583
    Crew
    35 %
    21,828/60,831
    39,003
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    40 %
    14,113/34,527
    20,414
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    60 %
    1,398/2,295
    897
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,693/34,527
    26,834
    Level
    49 %
    977/1,976
    999
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    33 %
    1,767/5,334
    3,567
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    18 %
    432/2,295
    1,863
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    45 %
    14,574/32,331
    17,757
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    2,298/3,138
    840
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    40038
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 62,599(48,055)
    Protection 16,018(16,018)
    Speed 153(39)
    Critical Damage 150%
    Potency 27.88%(27.88%)
    Tenacity 42.88%(27.88%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,053(5,778)
    Physical Critical Chance 38.46%(1.38%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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