• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,663/34,527
    18,864
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    45 %
    1,038/2,295
    1,257
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.47%Tenacity (3)
    +1.79%Critical Chance (1)
    +37Offense (1)
    +0.89%Health (1)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +517Health (2)
    +1.16%Critical Chance (1)
    +2%Potency (1)
    +2.08%Protection (1)
    15-E
    Mk V-E Crit Chance Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +45Offense (1)
    +4Speed (1)
    +426Health (1)
    +1.41%Critical Chance (1)
    15-E
    Mk IV-E Health Holo-Array
    15-E
    Primary Stats
    +10.5%Critical Chance
    Secondary Stats
    +1.96%Protection (1)
    +193Health (1)
    +0.42%Offense (1)
    +0.96%Defense (1)
    15-D
    Mk V-D Crit Chance Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.86%Tenacity (1)
    +1.71%Potency (1)
    +4.15%Critical Chance (2)
    +0.51%Offense (1)
    15-D
    Mk IV-D Health Multiplexer
    15-D
    Primary Stats
    +16%Protection
    Secondary Stats
    +1.79%Health (2)
    +1.95%Potency (1)
    +291Health (1)
    +549Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 15663
    Power
  • Primary Attributes
    Strength (STR) 596
    Agility (AGI) 1,016
    Tactics (TAC) 472
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 13,994(2,841)
    Protection 34,245(10,769)
    Speed 98(4)
    Critical Damage 150%
    Potency 5.66%(5.66%)
    Tenacity 25.33%(6.33%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,036(414)
    Physical Critical Chance 75.8%(27.01%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.6%(2.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,357(225)
    Special Critical Chance 37.01%(27.01%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.3%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord