• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    24,989/104,783
    79,794
    Level
    100 %
    1,976/1,976
    Star Influence
    14 %
    4,603/31,968
    27,366
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    28 %
    18,411/63,937
    45,525
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    12 %
    4,656/37,507
    32,851
    Level
    0 %
    2/1,976
    1,974
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,933/34,527
    20,594
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    34 %
    791/2,295
    1,505
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    6,982/34,527
    27,545
    Level
    40 %
    798/1,976
    1,178
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    17 %
    405/2,295
    1,890
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24989
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 40,935(25,293)
    Protection 16,862(16,862)
    Speed 107(21)
    Critical Damage 150%
    Potency 16.41%(16.41%)
    Tenacity 31.41%(16.41%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,623(1,497)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,460(6,815)
    Special Critical Chance 16.54%(6.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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