• Galactic Power Breakdown

    cur / max
    diff
    Overall
    14 %
    14,541/97,292
    82,751
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    13 %
    3,967/29,733
    25,766
    Ability Levels
    23 %
    1,446/6,119
    4,673
    Crew
    13 %
    7,934/59,466
    51,531
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    12 %
    3,805/31,546
    27,741
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    5 %
    126/2,354
    2,228
    Gear Pieces
    4 %
    345/7,515
    7,170
    Mods
    64 %
    1,487/2,295
    809
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    5,011/34,527
    29,516
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    9 %
    522/5,334
    4,812
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    14541
  • Primary Attributes
    Strength (STR) 1,402
    Agility (AGI) 802
    Tactics (TAC) 802
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 39,911(14,675)
    Protection 9,783(9,783)
    Speed 112(12)
    Critical Damage 150%
    Potency 9.61%(9.61%)
    Tenacity 24.61%(9.61%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,415(1,453)
    Physical Critical Chance 23.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.2%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,924
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.1%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord