• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    39,036/104,783
    65,747
    Level
    100 %
    1,976/1,976
    Star Influence
    33 %
    10,744/31,968
    21,225
    Ability Levels
    69 %
    4,830/6,903
    2,073
    Crew
    33 %
    21,487/63,937
    42,449
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    11,809/37,507
    25,698
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    17 %
    1,454/8,315
    6,861
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    56 %
    1,305/2,295
    990
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,270/34,527
    22,257
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    1,887/5,334
    3,447
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    58 %
    1,332/2,295
    963
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,733/34,527
    22,794
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    24 %
    1,299/5,334
    4,035
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    54 %
    1,262/2,295
    1,034
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    39036
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 57,510(41,868)
    Protection 27,912(27,912)
    Speed 120(34)
    Critical Damage 150%
    Potency 27.16%(27.16%)
    Tenacity 42.16%(27.16%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,604(2,478)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,927(11,282)
    Special Critical Chance 20.83%(10.83%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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