• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    26,283/104,783
    78,500
    Level
    100 %
    1,976/1,976
    Star Influence
    21 %
    6,731/31,968
    25,238
    Ability Levels
    59 %
    4,116/6,903
    2,787
    Crew
    21 %
    13,461/63,937
    50,476
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    10,170/34,527
    24,357
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    66 %
    1,533/2,295
    762
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    7,467/37,507
    30,040
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    4 %
    390/8,315
    7,925
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,617/34,527
    26,910
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    65 %
    1,509/2,295
    786
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26283
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 41,763(26,121)
    Protection 17,414(17,414)
    Speed 107(21)
    Critical Damage 150%
    Potency 16.94%(16.94%)
    Tenacity 31.94%(16.94%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,672(1,546)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,683(7,038)
    Special Critical Chance 16.75%(6.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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