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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    40,133/86,139
    46,006
    Level
    100 %
    1,976/1,976
    Star Influence
    41 %
    10,795/25,754
    14,959
    Ability Levels
    83 %
    5,774/6,903
    1,130
    Crew
    41 %
    21,590/51,507
    29,917
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    63 %
    18,579/29,347
    10,768
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    71 %
    1,350/1,899
    549
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    54 %
    14,677/27,151
    12,474
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    70 %
    1,332/1,899
    567
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    10 %
    3,064/29,347
    26,283
    Level
    12 %
    252/1,976
    1,724
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    18 %
    1,410/7,515
    6,105
    Mods
    0 %
    0/1,899
    1,899
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    40133
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 59345(44801)
    Protection 14933(14933)
    Speed 150(36)
    Critical Damage 150%
    Potency 26%(26%)
    Tenacity 41%(26%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 7662(5387)
    Physical Critical Chance 38.38%(1.29%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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