• Galactic Power Breakdown

    cur / max
    diff
    Overall
    87 %
    92,147/104,783
    12,636
    Level
    100 %
    1,976/1,976
    Star Influence
    86 %
    27,756/31,968
    4,212
    Ability Levels
    100 %
    6,903/6,903
    Crew
    86 %
    55,513/63,937
    8,424
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    98 %
    34,065/34,527
    462
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    79 %
    1,833/2,295
    462
    Relic Modifier
    100 %
    4,335/4,335
    Relic Tier
    100 %
    8,418/8,418
    cur / max
    diff
    Overall
    83 %
    28,980/34,527
    5,547
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    72 %
    1,661/2,295
    635
    Relic Modifier
    79 %
    3,443/4,335
    893
    Relic Tier
    80 %
    6,804/8,418
    1,614
    cur / max
    diff
    Overall
    78 %
    29,476/37,507
    8,031
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    67 %
    5,610/8,315
    2,705
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    76 %
    1,752/2,295
    543
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
  • Power
    92147
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 93,625(77,983)
    Protection 51,988(51,988)
    Speed 150(64)
    Critical Damage 150%
    Potency 50.58%(50.58%)
    Tenacity 65.58%(50.58%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,741(4,615)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 24,659(21,014)
    Special Critical Chance 30.21%(20.21%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.9%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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