• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    30,522/104,783
    74,261
    Level
    100 %
    1,976/1,976
    Star Influence
    28 %
    9,028/31,968
    22,940
    Ability Levels
    21 %
    1,463/6,903
    5,441
    Crew
    28 %
    18,056/63,937
    45,880
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    8,023/37,507
    29,484
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    50 %
    1,170/2,295
    1,125
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    11,031/34,527
    23,496
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    57 %
    1,319/2,295
    977
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    11,040/34,527
    23,487
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    57 %
    1,328/2,295
    968
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30522
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 50,564(34,922)
    Protection 23,281(23,281)
    Speed 115(29)
    Critical Damage 150%
    Potency 22.65%(22.65%)
    Tenacity 37.65%(22.65%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,193(2,067)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,055(9,410)
    Special Critical Chance 19.04%(9.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(1.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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