• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    31,829/104,783
    72,954
    Level
    100 %
    1,976/1,976
    Star Influence
    24 %
    7,740/31,968
    24,228
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    34 %
    22,114/63,937
    41,823
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    11,146/34,527
    23,381
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    43 %
    992/2,295
    1,304
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    11,128/37,507
    26,379
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    30 %
    698/2,295
    1,598
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    10,897/34,527
    23,630
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    32 %
    743/2,295
    1,553
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31829
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 50,588(34,946)
    Protection 23,297(23,297)
    Speed 115(29)
    Critical Damage 150%
    Potency 22.67%(22.67%)
    Tenacity 37.67%(22.67%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,194(2,068)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,062(9,417)
    Special Critical Chance 19.04%(9.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(1.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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