• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    36,342/104,783
    68,441
    Level
    100 %
    1,976/1,976
    Star Influence
    26 %
    8,502/31,968
    23,467
    Ability Levels
    22 %
    1,575/6,903
    5,328
    Crew
    37 %
    24,290/63,937
    39,647
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    12,114/37,507
    25,393
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    23 %
    542/2,295
    1,754
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,634/34,527
    22,893
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    2,000/5,334
    3,335
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    44 %
    1,026/2,295
    1,269
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,687/34,527
    21,840
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    2,000/5,334
    3,335
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    21 %
    495/2,295
    1,800
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36342
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 54,317(38,675)
    Protection 25,783(25,783)
    Speed 118(32)
    Critical Damage 150%
    Potency 25.09%(25.09%)
    Tenacity 40.09%(25.09%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,415(2,289)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,067(10,422)
    Special Critical Chance 20%(10%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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