• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    25,113/101,316
    76,203
    Level
    0 %
    18/1,976
    1,958
    Star Influence
    10 %
    3,221/31,074
    27,853
    Ability Levels
    6 %
    398/6,119
    5,721
    Crew
    34 %
    21,477/62,149
    40,672
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    45 %
    15,813/34,527
    18,714
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    4,656/34,527
    29,871
    Level
    0 %
    2/1,976
    1,974
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    25113
  • Primary Attributes
    Strength (STR) 343
    Agility (AGI) 688
    Tactics (TAC) 343
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 34,126(27,952)
    Protection 9,317(9,317)
    Speed 122(22)
    Critical Damage 150%
    Potency 16.23%(16.23%)
    Tenacity 31.23%(16.23%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,324(3,361)
    Physical Critical Chance 22.25%(0.79%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 823
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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