• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,096/34,317
    16,221
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.02%Health (3)
    +5Speed (1)
    +1.79%Potency (1)
    +4.87%Protection (3)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +1.95%Tenacity (1)
    +2.37%Critical Chance (2)
    +5.09%Protection (3)
    +1544Protection (2)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +400Health (1)
    +4.42%Tenacity (3)
    +2.68%Protection (2)
    +1062Protection (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1405Health (4)
    +2%Critical Chance (1)
    +3.32%Protection (2)
    +1.09%Health (1)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1855Protection (3)
    +2.24%Tenacity (1)
    +4.66%Critical Chance (3)
    +392Health (1)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.78%Potency (1)
    +621Health (2)
    +4.96%Critical Chance (3)
    +11Speed (2)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 18096
    Power
  • Primary Attributes
    Strength (STR) 961
    Agility (AGI) 605
    Tactics (TAC) 562
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 22,133(3,580)
    Protection 42,622(15,257)
    Speed 148(16)
    Critical Damage 150%
    Potency 31.57%(3.57%)
    Tenacity 34.61%(8.61%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,292(631)
    Physical Critical Chance 56.28%(21.99%)
    Armor Penetration 68
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 26.3%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,708(360)
    Special Critical Chance 31.99%(21.99%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 14.3%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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